Developing your facilities really opens up the potential for your team for example, better accommodation means you can hire more engineers, expanding your garage means you can buy more cars, and even good catering makes for a happier workforce! So keep an eye on your staff!Īny good team needs some solid facilities to make sure they’re developing well and prepared for any eventuality – and in DiRT 4, part of the challenge with your team is ensuring this happens. These traits can be positive, but they can also be negative – and in certain scenarios, will affect the outcome of a certain situations. Once you’ve hired them you’ll find out if they have a particular trait you need to keep a look out for. There are some empty slots in the team locked to begin with, but these spots will unlock as you improve your facilities enough to cater for additional staff members (we’ll run you through the facilities section in a moment!)įor everyone you have employed, you also have a fact file of info on them – what their skill levels are like, what their mood is, what kind of cut they’re taking from your overall winnings, their contract duration. You start off with a small yet perfectly formed yet of employees, all covering the vital components of a motorsport team – including an engineer, a PR agent, a co-driver, and spotters for Rallycross and Landrush. To start your team, you need to get some staff on board. Of course, your sponsor quality also depends on the negotiation skills of your PR Agent – so making sure you have a happy, well-skilled PR Agent is all part of the secret to your team’s success. This is where you’ll also be able to view the status of your sponsors – how the relationship between you and them is, the duration of the sponsorship contract, things like that. At first, you’ll only have space for one sponsor – but again, work on expanding and upgrading your Sponsor Hoardings facility and more slots will open up to you. Your branding suite is also important for your team’s finances, as this is where you have the opportunity to shout out about your sponsors. It’s not a fully customisable livery that you can design and upload yourselves, but we’ve given you the tools, patterns and designs to create your very own, extraordinarily smart-looking team ‘theme’, which all of your vehicles will be equipped with. Oh and for those of you that have been asking, your name and flag will appear on the car too. That includes being on your Service Area canopy, ground sheet, staff overalls, and even your transport lorry. Once you pick your team colours, these won’t just be used on your vehicles – they’ll be everywhere associated to your team. Of course – no team is complete a name, a livery, colours, sponsors and driver numbers, and this is all customisable by you in the Branding Suite. I'll hand over to Codemasters themselves to explain more about each feature. Coupled with the improved and expanded career mode, Codemasters hope this inclusion will help extend the playable lifetime of the game. The new feature will be broken down to five categories, namely:Įach category will cover a specific area of the car or team development, from the acquisition of sponsorship dollars to the hiring and firing of staff and car development, the idea behind the feature is to allow you to build your own team from the ground up and compete against other teams and drivers. With a provisional release date of June 4th still on schedule Codemasters are keen to share with potential players some of the new functionality due to form part of the title, and it looks like the team management aspect of the game is to play a starring role come release day. Released as part of the latest Codemaster DiRT 4 Roadbook blog post, the British development team have given players some more information about the upcoming team management feature due to form part of the latest DiRT franchise game. Codemasters have revealed more information about the team management element of the upcoming DiRT 4 game.
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